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Forum Archive › I found that saving normal maps from blender might be tricky. Game engines expect a neutral normal map color to be 0808ff,…
I found that saving normal maps from blender might be tricky. Game engines expect a neutral normal map color to be 0808ff, and to achieve it during saving I did have to go through a few settings https://blender.stackexchange.com/questions/51314/how-to-save-normal-map-texture-from-blender
I wonder if there is a simpler way to get to the same result
Thanks for the link Dmitry, that’s good to know!