I enabled GLSL but nothing changes when I add lighting, the object still has a black color. I'm using the latest version o…

Forum Archive I enabled GLSL but nothing changes when I add lighting, the object still has a black color. I'm using the latest version o…

Viewing 6 posts - 1 through 6 (of 6 total)
  • Author
    Posts
  • #5127
    lostheaven
    Participant

      I enabled GLSL but nothing changes when I add lighting, the object still has a black color. I’m using the latest version of blender.

      #23496
      Kent Trammell
      Participant

        Are you using Blender Render as your engine or Cycles?

        #23497
        lostheaven
        Participant

          Yes i’m using Blender render, when I press shift z I get a similar result to yours but it uses a whole lot of memory making it very slow, I’m not sure were I went wrong.

          #23498
          Kent Trammell
          Participant

            SHIFT + Z enables viewport rendering – You don’t want that. Instead you want to switch to “Texture” shading to see GLSL in action.

            #23499
            lostheaven
            Participant

              For some reason I’m unable to reply to your second reply so I’ll do it on the first. When I enable texture shading the object turns black ,the same is for material.

              #23500
              Kent Trammell
              Participant

                You probably don’t have lights in your scene then. I recommend going back and watching the beginning of this lesson where I setup the viewport lighting.

              Viewing 6 posts - 1 through 6 (of 6 total)
              • The topic ‘I enabled GLSL but nothing changes when I add lighting, the object still has a black color. I'm using the latest version o…’ is closed to new replies.