That’s a interesting point. I’m trying to think through that approach with regards to polygon modeling being more intuitive or less intuitive…personally I’ve always found organic polygon modeling to be extremely difficult and unintuitive. Before digital sculpting came along, modeling a face or a creature or a human body was mind-melting. So it could just be the way my brain works, but sculpting is incomparably more intuitive imo; even for simplified planes of the head.
That said, you should definitely try doing it with polygon modeling! If you find it’s more intuitive for you then that means it’s the right way for you. Please @ me if you do!