Hey Dwayne @dillenbata3 ,
There are so many ways to make nice curved shapes like the chair seats. What Omar describes is great, but Lattices work well too and are less destructive than Vertex by Vertex or Proportional Editing. If you’d be feeling very adventurous, you could dip your toes in the ocean of NURBS Surfaces (not something I’d recommend for you at this time, especially not for something like office chair seats, but it’s a possibility).
I usually just look at the reference and then decide on the way to model it (and sometimes get stuck along the way and have to start over with a different method, but this happens less with experience; you get some kind of intuition for choosing the best way…)