How did you make room’s outside faces disappear to the camera in viewport?

Forum Archive How did you make room’s outside faces disappear to the camera in viewport?

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  • #13930
    okonn
    Participant

      Hello, how did you make room’s outside faces disappear to the camera in viewport, so you could see inside of the mesh without deleting any faces?

      #68546
      Jonathan Lampel
      Participant

        Hey @okonn , I turned on Backface Culling and inverted the normals of the walls:

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