Hiding parts of the model in sculpt mode?

Forum Archive Hiding parts of the model in sculpt mode?

Viewing 7 posts - 1 through 7 (of 7 total)
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  • #13692
    tobles
    Participant

      Hi,

      I want to select some edge loops in edit mode and hide them so they don’t show up in sculpt mode, but I can’t figure out how this works. Can somebody help me out?

      Greetings,
      tobles

      #64637
      spikeyxxx
      Participant

        Just press H to hide the selection in Edit Mode and then switch to Sculpt Mode. I believe that there was a time when this didn’t work, but in 2.83 and later versions this should work.

        #64638
        tobles
        Participant

          Wow…this is like when I can’t find something and then my wife looks and finds it right where I was looking before 🙁
          I just did what you told me and now this works. Don’t know why this didn’t work before though.
          Thanks again spkiey, your always saving my back !!!

          #64639
          tobles
          Participant

            I don’t get it, blender does it again! I hide something in Edit mode and when I change to sculpt mode it shows everything. 🙁

            #64640
            spikeyxxx
            Participant

              Those are the worst; problems that only happen sometimes!

              What Blender version are you using?

              Did you you try it with: Load Factory Settings? (Probably won#t help, but there is a slight chance that an Addon or so is causing issues…)

              Is your Graphics Driver up to date!

              #64641
              tobles
              Participant

                I’m using Blender 2.9.0 right now.
                Graphics Driver is up to date. As soon as I can I will try to Load Factory Settings, maybe this will help. The only Addon I’m using is Retopoflow.

                #64642
                spikeyxxx
                Participant

                  @tobles is that 2.90.0 ? I’ve tried it in 2.90.1 and couldn’t get it to not work. And according to this post:

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