Hi, when trying to create the skin modifier I keep getting an error that says "No valid root vertex found (you need one pe…

Forum Archive Hi, when trying to create the skin modifier I keep getting an error that says "No valid root vertex found (you need one pe…

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  • #5443
    Daniel Marti
    Participant

      Hi, when trying to create the skin modifier I keep getting an error that says “No valid root vertex found (you need one per mesh island you want to skin)” … I followed step by step the directions from the video, but I can’t get that working. Any idea what am I doing wrong? Thanks 🙂

      #23874
      Daniel Marti
      Participant

        I was using Blender 2.77, I downloaded 2.75 and now looks like is working properly.

        #23875
        Kent Trammell
        Participant

          Hmm, I’m not sure I’ve ever seen that error when using the Skin Modifier. Thanks for sharing the fact that the error seems fixed in 2.77!

          #23876
          Rubén López
          Participant

            I get the same warning with 2.77a. It appears when you have a mesh with only one vertex. After extruding the vertex the warning goes away an you con continue working.

            #23877
            Joshua
            Participant

              Suddenly getting the same error. Was working fine exactly as Kent showed in tutorial. Went back to build another base mesh and suddenly having same problem. I’m using v2.78a. Any thoughts? Thanks! Here’s a quick video of what I’m doing: https://www.screencast.com/t/2vwmReqAw

              #23878
              Joshua
              Participant

                Okay – working again – per birkov above, once you extrude your first point the warning goes away. I had trouble even extruding until I realized I needed to be in “vertex select” in edit mode.

                #23879
                galledark
                Participant

                  Hey i’m with the 2.79 version.
                  Here’s the solution to fix the problem:

                  If you only have one vertex, and try to add the modifier, the error will appear.
                  I think blender is looking for at least 2 vertex to defne one as a root and the other one as the extruded vertex.

                  So:
                  1°) Make sure you have the vertex mode active !
                  2°) Add a single vertex in object mode, go in EDIT mode and extrude it.
                  3°) Add the skin modifier.

                  You’re first vertex will be the root.

                  Or:
                  1°) Make sure you have the vertex mode active !
                  2°) Add a single vertex in object mode
                  3°) Add the skin modifier.

                  The error will be here but just extrude the vertex and it will goes off.
                  (NB: the extuded vertex will be the root and will follow your extrusion.) 

                  #23880
                  Kent Trammell
                  Participant

                    Thanks for sharing a solution @galledark!

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