my 2p as a recent member.
If you are completely new then start with Blender Basics and then work your way through a series of video courses titled ‘fundamentals of…’
I would personally work through then in this order
- Fundamentals of… Modelling (you need to know how to create something before you can texture it)
- Fundamentals of… Shading & Texturing (applying materials etc to your grey model)
- Fundamentals of… Lighting (once you’ve modelled something and given it some materials you need to light your scene in order to view it)
Doing these 4 things alone could take many weeks/months depending on how much time you can devote to it and how quick you learn.
Once you have a general understanding of these 3 things above then you’ll be able to select more specific project type courses or continue expanding general knowledge with fundamentals of animation, rigging, dynamics etc.
There is so much great content available and, most importantly a very active and super knowledge set of people in the community to answer questions and help so you’re not alone. It’s a great deal and I’m not being paid to say that 🙂