Hey Kent! I'd like to know how "perfect" the curves and such must be on the helmet when first sculpting it. I ask because …

Forum Archive Hey Kent! I'd like to know how "perfect" the curves and such must be on the helmet when first sculpting it. I ask because …

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  • #4979
    Jasmine Wongus
    Participant

      Hey Kent! I’d like to know how “perfect” the curves and such must be on the helmet when first sculpting it. I ask because I’m having trouble making things perfectly round. There’s always some lump here and there, and my hands are kind of shaky anyway, so when I do the work, it’s always wonky looking. I try to get as accurate as possible but I have to lift up my hands at some point because I’m taking so long.

      #23305
      Kent Trammell
      Participant

        Your sculpture is never going to be perfect, so don’t stress about that. The retopology phase will fix all the wonkiness.

        Think of the sculpture as a sketch and the retopo is tracing over the sketch to extract the refined form.

        #23306
        Jasmine Wongus
        Participant

          Oooh, okay! That’s relieving, actually, because I keep messing up some parts, too. Sooo annoying… Thank you, Kent!

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