Yes, Ive noticed that also. I changed the multires but the problem persisted even when I made a new multires and quickly drew new details. I thought its either something in the settings or the mesh but then again normals and verts merge were fine. Tough one to crack but if anyone can do it, it must be you. 🙂
I’ve seen this happen a few times to others following the course. If I remember correctly it has to do with the scale of the object. Try scaling your object up 10x and baking again. Note: You may need to apply the new scale for it to affect the baking math.
(Thanks for the attention to this thread @adrian2301)
What a relief to finally have an answer and I just tried it and it worked. On that note I want to say thank you for not just creating such an incredible workshop @theluthier but also for being so responsive and determined to help immediately (that goes for both of you! :). You guys are amazing!
Once I finish my portrait I will share it and also write a review.