Hello! So, if I'm correct this question hasn't been asked yet. My problem is that if I connect the Fresnel with the Mix…

Forum Archive Hello! So, if I'm correct this question hasn't been asked yet. My problem is that if I connect the Fresnel with the Mix…

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  • #4430
    Car Pe He
    Participant

      Hello! So, if I’m correct this question hasn’t been asked yet.

      My problem is that if I connect the Fresnel with the Mix Shader (4:11 min) and then click the Mix Shader, nothing happens. In the video the Gizmo turned back to its’ Texture colors.
      (My gizmo stayed black and white)

      It would be great if someone knows whats going wrong. Thanks in advance!

      #22512
      Car Pe He
      Participant

        Aaah never mind!

        I didn’t see that the other Mix Shader wasn’t connected to the Material Output anymore. (because we had to press ctrl+shift+LMB on the Fresnel, and that deconnected the other Mix Shader)

        #22513
        Car Pe He
        Participant

          I don’t know if anyone will ever have the same problem but just in case:
          I found out the correct solution (somehow I really couldn’t figure it out)

          Just ctrl+shift+LMB on the Mix Shader (Kent sometimes only says “click”, also in some following lessons)

          Maybe I’m just too tired XD

          #22514
          Fred Maher
          Participant

            I just hit the same snag and am happy to see that I wasn’t missing something.

            That’s why screencast keystrokes would really help. Hint, Poke 🙂 

            #22515
            Ido Reshef
            Participant

              Thanks ! You are not tired.

              Ido

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