HDRI

Forum Archive HDRI

Viewing 6 posts - 1 through 6 (of 6 total)
  • Author
    Posts
  • #16863
    Roxana Moise-Dan
    Participant

      Hi!

      I imported this HDRI into my scene and I don’t want to see it in the background as I model. The thing is that as soon as I disable it from the Viewport Shading, the lighting changes too. Is there a way to have the lighting from the 1st image while keeping the grey background?

      Thanks.

      CG1.png

      CG2.png

      #81168
      Martin Bergwerf
      Participant

        Hi Roxana @ox ,

        That’s easy (if you know how):

        World.png

        #81169
        Martin Bergwerf
        Participant

          Unless you’re using Eevee, then you’ll have to use a Light Path Node (doesn’t do a lot in Eevee, but the Camera Ray works):

          World_Eevee.png

          #81170
          Roxana Moise-Dan
          Participant

            I am using Eevee and I’ve set up that node configuration, but I don’t see any changes.

            From what I can understand from your example is that I can change the background color to green (or any other color) and have the cube reflect the environment, but that is not what I want. Maybe I didn’t understand your message or I didn’t explain well what I’m looking for.

            In the first image I posted the model was tinted a bit blue due to its environment and when I disabled the Scene World, the scene turned darker. What I want is to keep that grey background and at the same time have that blue tint (lighting) coming from the HDRI.

            #81171
            Omar Domenech
            Participant

              With Martin’s setup that would be the result. You can see the background in any color you like while keeping the light spill of the HDRI you are using. The light path node set to camera ray is telling blender to use the B socket of the color mix only for viewing purposes, it’s not actually changing the result of the HDIR, it’s tricking Blender to change what you see, but not the actual light calculation. So you’ll be able to keep the blue tint while visualizing any background color you like. 

              #81172
              Roxana Moise-Dan
              Participant

                You are right, I’m sorry. Forgot to enable Scene World.


                Thank you.

              Viewing 6 posts - 1 through 6 (of 6 total)
              • The topic ‘HDRI’ is closed to new replies.