I’m on the part making the head. I have 21 verts and 20 edges in my newly created horizontal edge. The curved edge of the shell has 21 verts and 20 edges as well. When I do the grid fill, I get no new faces created. I do get an error that says “select two edge loops or a single closed edge loop from which two edge loops can be calculated.” I do have two edge loops… I’m a bit stumped.
It seems the issue is, when you extrude the vertex and you merge, you forgot to select both vertices for they could be merged. You have to go into wireframe so you can select them both vertices that are one on top of the other in order for them to merge properly.
It looks like the issue is when I extrude and lock to the second vertex. When I select the vertices that should be overlapping, only one vertex is selected. If I move one vertex, I can select two, and the whole thing works (albeit changing the geo a bit). Why cant I select both verts when I snap them?
Another method would be to Extrude the one Vertex (just a bit, don’t move it all the way over the other Vertex) and then SHIFT+Select the other one and then M > Merge > At Last.
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