Frosted glass with a depth effect?

Forum Archive Frosted glass with a depth effect?

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  • #17898
    Anton
    Participant

      Hey folks, could you guide me through ways to achieve the glass effects as seen in the photo below, please? It seems that the roughness depends on the depth, but I can’t figure out the way to do that in Blender

      #85734
      Omar Domenech
      Participant

        Martin and Adrian are the wizards for that around here, but something like this could be a start:

        Test.jpg

        #85735
        Martin Bergwerf
        Participant

          Hi Anton @jetixc ,

          I’d keep it simple. The effect seems to happen automatically:

          Glass_01.png

          #85736
          Anton
          Participant

            Omar and Martin, thanks a lot for the hints! I will experiment with suggested approaches.

            #85737
            Adrian Bellworthy
            Participant

              I imagine there is an atmospheric element to the image you posted.
              Adding volumetrics to the scene along with DOF and Spikey’s example for the glass, will get you pretty close I think.

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