Interesting tutorial, great to see more tutorials pop up that already work in 2.8. Good to know you can create material setups like this too even in Blender, and not just in Substance Designer etc. Just a question though, when I look around in the viewport using EeVee I get this flickering effect. It’s not showing up in Cycles.
EDIT
I fixed it by setting the Z value in the last two ‘Combine XYZ’ nodes to 0. I’ll have to rewatch the video to see if I went wrong somewhere