February 26th, 2019 – Blender Live Critiques – Submit Your Blender Art!

Forum Archive February 26th, 2019 – Blender Live Critiques – Submit Your Blender Art!

Viewing 15 posts - 1 through 15 (of 85 total)
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  • #10208
    Kent Trammell
    Participant

      It’s that time again: Time to get your Blender projects ripped to shreds by the best critics in town! 

      I mean….If you would like a critique from *humble* Blender heads, Kent Trammell and Jonathan Lampel , to help push your stuff to the next level, please submit one of your projects to this thread. It can be a model, environment, texture work, a shader, animation – anything created with Blender.

      LINK TO STREAM

      The stream will start at 2pm eastern US time on Tuesday, February 26th. It’s ideal if submitters can participate in the stream. However if you want to get a critique but won’t be able to participate in the stream live, that’s OK. We’ll still review your project and you can watch the recording later.

      Instructions for Submission:

      NOTE: All active Citizen members have access to watch this live critique stream and submit art to be critiqued.

      1. Post a link to your Blender project in this thread. This can be still images (WIPS or final renders) or video (turntables, animations, etc).
      2. IMPORTANT: Please provide context for the project with a description that gives us an idea of what you’re trying to achieve.
        • “I’m going for realism but something feels off and but I don’t know what…”
        • “I’d like to match the style of ______. What should I do to get there?”
      3. Please submit your project by February 24th.
      #44922
      silentheart00
      Participant

        Woohoo!  Now, what to submit?  Hmm…..

        #44923
        Pavel Mazanik
        Participant

          Nice! I definitely will have some stuff to critique 🙂

          #44924
          yukino hatake
          Participant

            Awesome to see this again. Maybe by then I have some short animation or a more complex model like character. Gonna see how things go 🙂 

            #44925
            odunov
            Participant

              Great! I will hopefully have something nice to show until then.

              #44926
              Matt Dickun
              Participant

                Where do we post our work?

                #44927
                silentheart00
                Participant

                  @az93 You post to this thread, whether it’s images, a link or a video.

                  #44928
                  Kent Trammell
                  Participant

                    @az93 Sorry that was a bit vague. But like silentheart said, posting to this thread is the idea. I’ve updating the instructions to be more clear.

                    #44929
                    Pavel Mazanik
                    Participant

                      @theluthier 

                      anything created with Blender. 

                      Critique candidate should be created entirely in Blender? What if, for example, it’s a character sculpted in ZBrush, retopologized and have some accessories modeled in Blender and is textured in Substance Painter?

                      #44930
                      Kent Trammell
                      Participant

                        @nekronavt Weird –  I have a distinct memory of typing an answer to this. Must have never sent it.

                        Anyhoo, yes, it’s totally fine if the project being submitted uses other software than Blender 👍

                        #44931
                        Thomas Lapes
                        Participant

                          Hi,

                          This is my project:

                          https://cgcookie.com/u/tomaslapes/projects/jungle-da632877-c526-439b-819f-556303772c2f

                          I went for realism. First, I created the foreground, but then I didn’t know what to put into the background. Finally, I tried to make a  small canyon, a small clearing, and dense forest.

                          Something is off. I think the trees are too dense, but still, I think that isn’t it. 

                          This is one of my first attempts to create a large environment.

                          Thanks in advance!

                          Thomas Lapes

                          #44932
                          Nathan Foster
                          Participant

                            Here’s my project:

                            https://drive.google.com/open?id=1u7fH_Em2uj5vetMOSQZ2eOVpQ3znleuV

                            The problem I have is with the material.  I was trying to match the material on Kilo Ren’s lightsaber. Thus, I would like to add wear and tear to the metal (scratches and heat stain, in particular). The thing I run into, however, is that I can’t find a way to make it look right.

                            Thanks!

                            Nathan Foster

                            #44933
                            Jaden Abbott
                            Participant

                              Well, I have a few projects to submit.

                              Bendifig: https://www.mecabricks.com/en/forum/topic/1110

                              Bigfig: https://www.mecabricks.com/en/forum/topic/1184

                              Dollfig: https://www.mecabricks.com/en/forum/topic/1203

                              Raptorfig: https://www.mecabricks.com/en/forum/topic/1215

                              Dilophofig: https://www.mecabricks.com/en/forum/topic/1265

                              By the way, all of these projects will be available on the Blender Market this fall. If any one is interested, I will be posting updates on these Mecabricks forums and on my Twitter (https://twitter.com/S_a_m_i_n_o) and Flickr(https://www.flickr.com/photos/145151320@N08/)

                              #44934
                              smurfmier1985
                              Participant

                                @stopmotionkid those are quite a lot of models and projects… maybe select one you’re struggling with? It will also help Kent and Lampel if you tell them what kind of feedback you’re after 🙂

                                #44935
                                Jaden Abbott
                                Participant

                                  @smurfmier1985 True. 😀 I’ll probably narrow it down to the Bendifig. That one was by far the most complex one, especially the rigging process.

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