Epic Pumpkins 2020 Challenge WIP thread – Pump’n Pumpkin

Forum Archive Epic Pumpkins 2020 Challenge WIP thread – Pump’n Pumpkin

Viewing 12 posts - 1 through 12 (of 12 total)
  • Author
    Posts
  • #12854
    Adrian Bellworthy
    Participant

      My WIP thread for 2020 Pumpkin Challenge.

      #60719
      Adrian Bellworthy
      Participant

        First pumpkin attempt, I’m actually reasonably happy with it, may end up being the final.

        and simple shading node setup for the skin ,

        flesh,

        and stem,

        add some lighting and quick render,

        next I will work on the scene for my pump’n pumpkin.

        #60720
        Mark Smith
        Participant

          looking good!!

          #60721
          spikeyxxx
          Participant

            Great work, A.

            #60722
            Ingmar Franz
            Participant

              Excellent model and lighting, @adrian2301 👍! I can hardly wait to see the whole scene 👀!

              #60723
              Adrian Bellworthy
              Participant

                Just pump’in

                #60724
                Adrian Bellworthy
                Participant

                  Here’s Pump’n Pumpkin, Mafianiac enforcer. With his pump action shotgun, ready to wreak havoc amongst the tombstones.

                  Final scene almost done.

                  #60725
                  Adrian Bellworthy
                  Participant

                    And here it is….

                    #60726
                    Adrian Bellworthy
                    Participant

                      and some of the assets…

                      I was pleased with the cigar, a simple shape but the node setup just came together, this would normally take me a good couple of hours fiddling around and I’m still not 100%, but I must be improving, 15 minutes and I was happy. 

                      Probably not the most efficient setup but it works.

                      #60727
                      spikeyxxx
                      Participant

                        Looks okay to me, apart from one tiny thing; can you actually see the difference between a Detail size of 16 and a Detail size of 2 or 3 in this set-up? (Top left Noise Texture!), especially since you mix it in at only about 20%…

                        Just asking, because usually the difference between a Detail of 2 or 3 and of 16 is hardly noticeable, but  16 is a LOT more computational expensive…(Detail is the most expesive setting in the Noise Texture!)

                        People do this a lot: just sliding the Detail up to max…’more is better’…Well, I’ve got an old computer, so I have to be careful 😉

                        If it works here for you that’s great, just be aware of this, in case you get more complex node set-ups 😉

                        #60728
                        Adrian Bellworthy
                        Participant

                          Your right @spikeyxxx , when I added the noise texture, 2 was not nearly enough so I ramped it right up to 16. I just tested it and got it down to 5 before it had a noticeable difference from 16.

                          This is one of those tricks learnt by watching @theluthier , a noise texture to influence the vector. Never needed to use it before, glad I was paying attention in class.

                          #60729
                          spikeyxxx
                          Participant

                            Yeah, that’s indeed a brilliant trick!

                          Viewing 12 posts - 1 through 12 (of 12 total)
                          • The topic ‘Epic Pumpkins 2020 Challenge WIP thread – Pump’n Pumpkin’ is closed to new replies.