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Forum Archive › emission map showing weird white spots please help
baking pore emission map, but the mesh seems to be covered in white spots in some areas. has anyone experience this before?
Hi Norb,
This was mentioned somewhere before and it might have something to do with the Scale:
You can give that a try
thanks! ive dialed it out with colour ramp in nodes when setting the shader up, next time i see this i will try your method. thanks again
that doesn’t seem to work, whether you apply the scale or dont
Can you post a link to your .blend file? Or are you satisfied with your workaround?
it does affect the final result, however your trick worked when i separated the hands from the body! thanks