Edges Bleeding Over When Shearing

Forum Archive Edges Bleeding Over When Shearing

Viewing 9 posts - 1 through 9 (of 9 total)
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  • #15534
    Jonathan Delorenzo
    Participant

      Hey Guys, so I believe I am doing this part correctly, It’s hard to tell if Jonathan has my same issue, however, my edges seem to create a shading that is not very appealing to the eye when implementing the shearing method. Please see below images for reference. What is the proper way to handle this issue?

      #75896
      Omar Domenech
      Participant

        You might have double faces there interacting, or one face occupying the space of another face. If you could make the .blend file available I could take a better look.

        #75897
        Jonathan Delorenzo
        Participant

          Hey Omar,

          It’s the face occupying the space of another but given this shear, I think that’s how it’s supposed to be?

          Blend File

          #75898
          Omar Domenech
          Participant

            No, you have those faces criss-crossing, folding in on itself. You can see how there is Z fighting in there, where the faces meet it looks jagged. You can select the vertices and pull them in X and they will unwind:

            1.png

            2.png

            #75899
            Jonathan Delorenzo
            Participant

              Hey Omar, gotcha I see.

              Doesn’t this purpose of the shear though? This just gives me my initial shape

              #75900
              Omar Domenech
              Participant

                Well, not exactly. You can use shear for a specific purpose, but this is not the desired outcome. Faces bent like that where they become tangled with one another is definitely something to fix, never a desired outcome. Can you point me in the video to the part where JL does the shear please? I’d like to see what exactly does he do.

                #75901
                Jonathan Delorenzo
                Participant

                  Makes sense. Sure Omar! See below 🙂

                  Refining the Frame Pt. I – 1:55-ish you will see he begins the shear.

                  #75902
                  Omar Domenech
                  Participant

                    Ok I see. He sheared it but didn’t get to the point where the faces crissed-cross. And after that he manipulated them further, taking them apart and stuff. So yes, avoid that type of behavior in your geometry. Don’t worry about making mistakes when you’re beginning, doing them over and over is how I learned what I had to avoid and what didn’t work and why. Also don’t be afraid to keep asking questions. You’re making good progress with modeling the gun, keep on working.

                    #75903
                    Jonathan Delorenzo
                    Participant

                      Thanks Omar! Really appreciate you taking a look 🙂

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