Drivers

Forum Archive Drivers

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  • #18087
    Viktar Harbunou
    Participant

      Hello. Could you please tell me a few common cases where I need to use this in animation instead usual moving and keyframing? 

      #86564
      Dwayne Savage
      Participant

        In character rigs, this is commonly used for IK to FK switch, muscle/deform corrections, and facial controls. It is also useful for parent switching. Like a piece of equipment that a character uses a lot and may have it in the right or left hand. Yes, you can do it manually, but it it’s used a lot by a character then animators love this simple addition to the rig. 

        #86565
        Viktar Harbunou
        Participant

          Thank you, Dwayne. Your answer helped me a lot.

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