Do I need to apply the “Subsurf Modifier” when using the baken “Normal Map” in a game engine?

Forum Archive Do I need to apply the “Subsurf Modifier” when using the baken “Normal Map” in a game engine?

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  • #12682
    Ingmar Franz
    Participant

      Is it necessary to apply the “Subsurf Modifier” when using the baken “Normal Map” in a game engine or can I keep my original low poly mesh and use the “Subsurf Modifier” creatend “Normal Map” since it’s an image texture existing independently from any UV map grid?

      #60178
      Jonathan Lampel
      Participant

        You do not need to apply the subdiv, which is good because that would slow things down quite a bit!

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