displacement map error – bakes the polygons onto the map. HELP!

Forum Archive displacement map error – bakes the polygons onto the map. HELP!

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  • #16354
    Norb Fry
    Participant

      hi there, having issues as the displacement map from multires 2-6, comes up with polygons showing up on the map? the first displacement works just fine, also i have previously baked perfect maps on this model so i’m struggling to figure why is it like this nowScreenshot (97).png

      #79152
      Omar Domenech
      Participant

        Someone on the CG Cookie Discord was having the same problem and he said this:

        “resolved lmao… okay so final solution was to just swap from blender 3.5 -> 3.2 and it worked!! in case anyone else has this problem with ‘grid lines’, seems to be a blender version thing/bug”

        Credit to IamACat

        #79153
        Norb Fry
        Participant

          that would sound about right, this is my first sculpt in 3.5. thank you!

          i have also noticed that if the pores/wrinkles are too subtle it will show the polygons as tried again with bigger radius 

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