Devkoi’s blender progress

Forum Archive Devkoi’s blender progress

Viewing 15 posts - 1 through 15 (of 18 total)
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  • #13394
    devkoi
    Participant

      Welcome to my polybook 🙂 Feel free to leave feedback if you have time and you want !

      #62645
      devkoi
      Participant

        Low poly room submission :

        #62646
        devkoi
        Participant

          Sculpting shark submission  ( Sketchfab):

          The lighting is different in the sketchfab version 🙂

           

          #62647
          devkoi
          Participant

            Match lighting a digital portrait  :

            #62648
            devkoi
            Participant

              New version (improved i hope) after feedback !

              #62649
              Matthew Fricker
              Participant

                Definitely a big improvement , well done! 

                #62650
                devkoi
                Participant

                  #62651
                  devkoi
                  Participant

                    #62652
                    devkoi
                    Participant

                      #62653
                      devkoi
                      Participant

                        #62654
                        devkoi
                        Participant

                          #62655
                          devkoi
                          Participant

                            #62656
                            devkoi
                            Participant

                              #62657
                              Jonathan Lampel
                              Participant

                                This is awesome! I love the variety of references and how close you’ve matched them. Here are a couple notes (from left to right, top to bottom):

                                The size of the light in #2 is a bit too small – notice how, in the reference, there are no sharp lines of shadow except for underneath his chin. This soft but angled and contrast-y lighting helps the reference show a sense of power, calm strength, and authority.  The render captures close to the same lighting, but the emotion is quite different. Check the shape of the shadows and light on the eyes and how much of a difference that makes. 

                                #3 looks spot on but could use more of the green rim light on the top of his head. 

                                The blue tinted environment in #4 is doing a lot of work in setting the mood in contrast with the light on his face. Notice how colorful it is on the edge of his forehead compared to the render. 

                                #5 looks nice and colorful, but not quite enough. The reference is _really_ blue and red. Try using more saturated colors and turning up the brightness (or lowering the exposure). 

                                Overall, excellent job. Keep up the good work! 

                                #62658
                                devkoi
                                Participant

                                  Oh I see ! Thank you for the feedback, I’ll try to keep in mind for the next lighting setups I do !

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