Curve array problems in blender

Forum Archive Curve array problems in blender

Viewing 8 posts - 16 through 23 (of 23 total)
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  • #46713
    spikeyxxx
    Participant

      @romainhd I am not quite sure what you mean. Do you want to achieve something like in the pictures? If so, what does your ‘mess’ look like? A screenshot would be helpful…

      #46714
      romainhd
      Participant

        @spikeyxxx I am modeling the whole Building, but the Roof is the hardest part because the Tower Roofs are connected to the main Building, i tried to extrude from a cone but that wont work properly. 

        #46715
        spikeyxxx
        Participant

          @romainhd I’ll look into it tomorrow. But did you consider using booleans and then retopologize?

          #46716
          spikeyxxx
          Participant

            @romainhd You’re close, but I would suggest making a ‘mold’ where you simply intersect the towers in the wall/roof.

            Then you can Duplicate the tower, P > Separate by Selection, turn on Face snapping and manipulate vertices into place.

            Something like this maybe:

            #46717
            romainhd
            Participant

              @spikeyxxx how do you intersect that and connect?

              #46718
              spikeyxxx
              Participant

                @romainhd Simply put them ‘through’ each other. You can join them, make them one object, by selecting them in Object Mode and press CTRL + J, although that ain’t even necessary, it  just makes it more organized and easier to temporarily hide the ‘mould’ ( I misspelled that earlier…).

                #46719
                romainhd
                Participant

                  @spikeyxxx Ok thanks for your help 🙂

                  #46720
                  spikeyxxx
                  Participant

                    @romainhd Glad I could be of help. Feel free to ask if you run into any other issues;)

                  Viewing 8 posts - 16 through 23 (of 23 total)
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