Creating an all quad soccer ball

Forum Archive Creating an all quad soccer ball

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  • #14454
    3D_DC
    Participant

      I wanted to see if I could make an all quad soccer ball and this is what I came up with.

      1. Start with an ico sphere with 1 subdivision.

      2. Bevel all vertices (not edges) to create the base tiles.

      3. Add a subdivision surface modifier, switch it to simple, set it to 2, and apply it.

      4. Add a separate UV sphere object and scale it to match the ico sphere.

      5. Add a Shrinkwrap modifier to the ico sphere, select the UV sphere as the target, and apply it.

      6. Select the faces that make up a tile of the soccer ball and extrude them a bit along the normal. Repeat this step and make sure to extrude the exact same amount until all tiles are extruded.

      Soccer ball mesh:

      Soccer ball with bevel and subdivision surface modifiers:

      #71107
      Jonathan Lampel
      Participant

        Nice one, I like how you took this exercise one step further and this looks like a great result! 

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