When i did this i couldnt get the thigh bone to rotate in its position after linking it when i grabbed it and pulled like with the other bones. So i ended up locking its position in the armature/transform locks (locking location x,y & z) It seem to do the trick. But not sure what the problem could have been and if this will cause any problems later on…
Do you mean that before you locked the thigh bone’s location transforms, you could not rotate the bone at all. But once you locked those location transforms you were able to rotate?
If that’s the case, I’m not sure why locking location transforms would in effect “unlock” rotation transforms.
It was a while ago now, not sure what happened. I think i was grabbing the end of the bone and pulling it, and thereby rotating it. Anyways… I got it all working in the end.