(Comment+props) Really learned a lot from this. Especially "glossy over bump" to produce internal refraction – works like …

Forum Archive (Comment+props) Really learned a lot from this. Especially "glossy over bump" to produce internal refraction – works like …

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  • #5987
    Kevin Mather
    Participant

      (Comment+props) Really learned a lot from this. Especially “glossy over bump” to produce internal refraction – works like a charm but is certainly non-intuitive.

      #24725
      Kevin Mather
      Participant

        One note: I started with an empty .blend file, added a mesh, and tried the dispersion technique; wasn’t getting anything to happen. Then I noticed the mesh dimensions (quite small) in the example file. Scaled down my mesh greatly to 0.1-0.2 BU range, and voila. Apparently [node scale] x [mesh max dimension] must be around 2.0.

        #24726
        Kevin Mather
        Participant

          Absorption, not dispersion (arrgh)

          #24727
          Kent Trammell
          Participant

            Good point – The absorption isn’t synced with the scale of an object. Thanks for offering advice about node scale x mesh dimension!

            And thanks for watching the course offering positive feedback 🙂

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