
In 2013 , I had an idea to make a point and Click adventure game. I wanted to use Blender and Unity to bring it to life, so I signed up to CGC to learn how to use them. After re-writing and refining the story five times, and spending an age realising the visual style, the game is finally in development and is slowly starting to get off the ground….Some of you may remember me , I am Matthew Fricker – a very active member of the CGC community a few years back , although recently I have been putting all of my limited free time into the creation of ColourBlind.
To date , I have a small but awesome team of volunteers who have been working hard to help bring ColourBlind to life – You will probably recognise our lead animator – a fellow veteran CGC member – Phil Osterbauer @phoenix4690 along with Steve Brooks , our highly skilled Sound Designer and my amazing wife Linda , who will be taking care of the promotional and social media side of things. Everybody’s bios are below.
This thread is the first online presence for the game so far. Right now we are working towards creating a trailer which will be used to head a Kickstarter campaign to hopefully provide funding that will enable us to shift into top gear and really get development into motion.
I hope that through this thread , we will be able to get feedback and advice to really help us realise the full potential of ColourBlind , and also showcase the development as things move forward.
THE TEAM : 
Thanks to anyone who takes the time to read this thread , or help out in any way – we really appreciate the involvement!