Hello,
Interesting and enriching lecture, a lot of good information taught in a very straight forward way. A little too fast for me to be honest, but still very good usable info.
Anyway, I have a small question if I may. I am using Blender 2.78 – I do everything mentioned in the video, however – In the final step – when one is switching from Multitexture shading to GLSL – the color of the Low rez mesh doesn’t change to Grey. I must say the material itself is painted purple. I will investigate again – maybe the material changes its color from default grey to purple during the baking process ?
Am I the only one experiencing this ?
Thanks and all the best,
Ido