Collab2021 – WIP – yolopeno

Forum Archive Collab2021 – WIP – yolopeno

Viewing 15 posts - 16 through 30 (of 36 total)
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  • #67741
    Kent Trammell
    Participant

      Looking really good @yolopeno! I love the practical interpretation of adding shelves and even some cabinet doors to the crates. It’s a great way to be authentic to the art AND introduce function. Fully points from me this week ๐Ÿ‘

      You’re in good shape to begin sculpting lovely wooden accents. I will be demonstrating such accents during the casual stream tomorrow ๐Ÿ™‚

      #67742
      Ingmar Franz
      Participant

        Congratulations, @yolopeno , to full points ๐Ÿ˜€! I’m sure that your sculpted version of the crate will be even greater ๐Ÿ˜€!

        #67743
        yolopeno
        Participant

          Homework Submission – Week 1 – Crate @theluthier 

          I gotta be honest this is my first sculpting (in blender od real life) ๐Ÿ˜…

          There is a ton of problems in my model that I have to correct. 

          I did just the one half of the model, the other half will be finished when I get the green light on the model.

          It’s pointless to do all the sculpting if the model has some flaws and has to be redone.

          I didn’t have time this week to watch treasure chest course but it’s on my to do list list for the next week.

          Any feedback is appreciated. 

          Please be gentle ๐Ÿ˜‚

          #67744
          Vincent
          Participant

            @yolopeno Week 2 ๐Ÿ‘ Looking good.

            #67745
            Ingmar Franz
            Participant

              @yolopeno That’s already looking good ๐Ÿ‘! I can’t believe that this is your first sculpt!

              #67746
              yolopeno
              Participant

                @duerer thanks.

                I watched casual stream a few times.  But I have problems with my model. 

                Every time I subdivide in multirez model breaks. ๐Ÿ˜ฒ

                Only thing that works is simple option. 

                I’ll work it out eventually. 

                #67747
                Ingmar Franz
                Participant

                  @yolopeno Did you bevel (with 2 segments) in order to create holding edges for maintaining sharp  edges? If so, then maybe try recalculating the normals. Also try with removing the Multires modifier and then adding it again: If you have a Multires modifier working and then manually subdivide, it will distort your model. If nothing works, could you please provide more details and/or a screenshot?

                  #67748
                  yolopeno
                  Participant

                    @duerer I have beveled some parts so selecting all and beveling was not an option. 

                    I will remove multirez  and try again. 

                    How to recalculate normals?

                    #67749
                    Ingmar Franz
                    Participant

                      You find it in the “Mesh” menu in “Edit Mode”. Select the mesh part for which you want to recalculate the normals (in this case everything) and click on the menu entry “Recalculate Outside” so that the normals are pointing away from your object:

                      The “Face Orientation” overlay (usable in “Object Mode” too)  is also helpful for checking the orientation of the normals (blue = pointing outside, red = pointing inside):

                      #67750
                      Kent Trammell
                      Participant

                        Fantastic work for a first sculpture! I would not have guessed this was your first time. Excellent work ๐Ÿ‘

                        The boards look great. I love the slight orientation differences – that kind of imperfection effort is gold. My only real note is that the border frame of the crate is one solid piece rather than multiple pieces:

                        As if it was carved out of one massive log ha. Simply add come butt-joint crevices with the crease brush (pinch and scrape for refinement) and you will solve it.

                        Oh and consistent grain detail on all boards (the bottom of the screenshot is lacking). This may be a WIP and you already know that. Extra time taken for sculpting is OK btw. Week 4 is a buffer week for everyone to finish.

                        #67751
                        Kent Trammell
                        Participant

                          Forgot to tag @yolopeno โ˜๏ธ

                          #67752
                          yolopeno
                          Participant

                            @theluthier 

                            Thanks, I watched you’re casual sculpt stream 5 or 6 times ๐Ÿ˜….

                            On the subject of crate being a massive log ๐Ÿคฃ๐Ÿคฃ๐Ÿคฃ

                            <a href=”http://reactiongifs.com/?p=19982″&gt;

                            I’ll definitely add the crevices on corners like you pointed up in the post.

                            The bottom part is WIP, everything will have details.

                            thanks for the feedback 

                            #67753
                            Ingmar Franz
                            Participant

                              @yolopeno Let the magic finish your work ๐Ÿ˜‰๐Ÿ˜€! It’s fantastic what you’ve already achieved ๐Ÿ‘!

                              #67754
                              yolopeno
                              Participant

                                Homework Submission – Week 3 – Crate @theluthier 

                                This is my week 3 homework. 

                                This is the limit to my knowledge of textures given the time that I have.

                                I’m currently following treasure chest tutorial and hope that I will make this better.

                                #67755
                                Ingmar Franz
                                Participant

                                  That’s already looking great ๐Ÿ˜€๐Ÿ‘! I’m waiting eagerly to see your final crate ๐Ÿ˜€!

                                Viewing 15 posts - 16 through 30 (of 36 total)
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