@theluthier Finally I’ve managed to finish the sculpting for the sign… just a bit late 😛 I’m not 100% happy with the result though + the file is huge! 2.5GB – I think I went to town with the multires modifier.. It was just getting too steppy when sculpting, but then in the end I realized I was sculpting too smaller details that won’t be really seen in such a small prop. One of the things I struggled the most is the pepper. I’ve tried to replicate what you’ve done with the c”carving”, but couldn’t really work out how to do it nicely. I assume you used the scrape brush, and it woked fine around the edges, but when I tried to use it in the middle of the pepper, being flat, wouldn’t really work, so I tried to add some “bump” with tother brushes, like the inflate brush and then scrape it down. The result is not what I would have liked… feels quite “blobby”. One thing I’ve learned is to use textures for sculpting, which is quite cool. After being frustrated with the pepper, I went to do the metal, and I watched again your video to see that you were using a procedural texture. So I tried to get some wood images and turned into BW and used them as texture in the draw brush. I was pretty happy with the result. I think I will re-do it though… If you have any suggestions, please fire away…
