I’m FINALLY here to give you some feedback @bun-bun! Sorry for the delay – apparently 100+ people takes a while to grade 😅
Your flowers look fantastic. Very well-built and I have no doubt they will populate the ground beautifully. I’ll give you the same direction as the other flower children: Your task will be one of optimization to ensure many flowers can be populated while not burdening the performance of the scene.
Currently I categorize your flowers as “HI poly”. The next step is to optimize them down into LO poly version. I mean really simple geometry, like a dome for flower pedals that gets an alpha-mapped texture. All leaves can be planes with alpha mapped textures or single-sided simple pedal shapes (no thickness, no subsurf). Stems can be 6-sided cylinders or less honestly.
Since these flowers are so small, I recommend omitting sculpted accents.