can you Texture normal maps

Forum Archive can you Texture normal maps

Viewing 1 post (of 1 total)
  • Author
    Posts
  • #6879
    Jaali Patterson
    Participant

       i was wondering how, if possible, can you assign a texture like a diffuse or emission to only the painted normal mapped details? if not, how could i get small details that can be texture differently then the whole mesh texture without having messy topology? like if i were to make an ancient relic with glowing creases or something similar.

    Viewing 1 post (of 1 total)
    • The topic ‘can you Texture normal maps’ is closed to new replies.