Can I use a weightmap to isolate a texture?

Forum Archive Can I use a weightmap to isolate a texture?

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  • #19477
    Jimi Claybrooks
    Participant

      I’m new to Blender, but I have used Lightwave. I’ve seen a weightmap used with instancing, like where some plants should grow. But I’ve never seed a weightmap used to control a texture using either procedural or image maps. Why is that? Can it be done? thanks

      #92450
      Macario Lopez
      Participant

        As far as I know in Blender weight map just defines a vertex group. 

        I haven’t seen vertex groups as a way to control textures but you can do that with with alpha maps (black and white all the gradients in between) with either ones created procedurally or painted/created by yourself. 

        #92451
        Martin Bergwerf
        Participant

          Hi Jimi,

          It certainly can be done.

          It’s basically just Values between 0 and 1, assigned to the Vertices and those can be used to control anything you like, for instance:

          VG.png

          Dynamic Paint also uses Weight Maps.

          #92452
          Omar Domenech
          Participant

            In Blender there are many ways to do one thing. So what are you trying to do? Because there might be another way you can achieve the result you’re after.

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