Hello, I’m trying to learn retopology for hard surfaces, and to practice before an upcoming client project.
Is Bsurfaces still relevant in Blender 4.3+ in 2025? I’ve had it crash several times on me now when trying to follow this tutorial.
For context, I often received CAD models from clients as a start towards creating 3D product visualizations. The mesh is usually a mess and needs work. I thought this Hard Surface Retopology course would be the most efficient way to learn a good process.