Boolean looks to be working in wire frame not in solid

Forum Archive Boolean looks to be working in wire frame not in solid

Viewing 11 posts - 1 through 11 (of 11 total)
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  • #21518
    Allwin Fernandes
    Participant

      bool2.pngbool1.pngbool3.pngbool4.png

      #100117
      Martin Bergwerf
      Participant

        Hi @Deadmanstroll ,

        Love the addition of the screenshots, but it’s not clear to me, what they mean here, without context.

        Could you add a Timestamp and tell us what Lesson this is in (I know what Course, but you don’t even mention that).

        #100118
        Allwin Fernandes
        Participant

          yes sorry about that, actually i am showing that i wanted to make a cut out using two small rectangle box 2nd image is the box i am using for boolean, 1st image shows that applying boolean makes a cut out of the box in wireframe, but if you can see in 3rd image the boolen isn’t working in solid mode, and 4th image to show there isnt any double mesh so not sure why its not working, ps – in 2nd image i have used boolean at the side too to make curve cut out for the knob that seems to be working overall.

          #100119
          Allwin Fernandes
          Participant

            i have completed my core modelling course so i am not following the modelling part of the course and doing it myself. will follow up from texturing part so no timestamp. 🙁

            #100120
            Martin Bergwerf
            Participant

              Hi @Deadmanstroll ,

              Right, that cleared those screenshots up for me, thank you.

              Still, I don’t know exactly what’s going on. Booleans are very finnicky, but a difference between Solid and Wireframe is weird. Maybe a Face that is Hidden (in Edit Mode), that is covering the holes? Far-fetched, I know.

              If you could upload your .blend (Dropbox, Googledrive, or so) and post a link here, we can have a look.

              #100121
              Adrian Bellworthy
              Participant

                Hey,

                The Boolean Cutter objects should be hidden in the viewport, I can see in the outliner the objects named Bool1 and Bool2 are hidden in image 1, 3 and 4, but in image 2 they are not. You’ll want to disable them in the viewport (eye) and render (camera).

                Also I would suggest renaming objects as soon as you add them, you seem to have quite a few objects named cube and cylinder, anyone of these could be a duplicate Boolean cutter added in error.

                #100122
                Allwin Fernandes
                Participant

                  hello, i tried all suggested way nothing worked here is the file link please can you guys check it and see whats wrong – https://drive.google.com/file/d/1xOQOHGhW4o4Tue8H4U5mDIx7u4u1nf-R/view?usp=drive_link

                  #100123
                  Adrian Bellworthy
                  Participant

                    I’m not entirely sure why it wasn’t working, but deleting the bool cutter object and re-adding a new one solved the issue.

                    #100124
                    Martin Bergwerf
                    Participant

                      Hi @Deadmanstroll ,

                      It’s a classic: wrong Normals:

                      Camera_00.png

                      Flip the Normals of the Boolean Cutters and:

                      cAMERA_01.png

                      I hope that it goes without saying, that you should fix the other Normals as well. And as Adrian already pointed out before: name your Objects!

                      #100125
                      Allwin Fernandes
                      Participant

                        hey it worked wonders thanks Adrian thanks Martin, yes ill also make a habit to name them properly will help in long term, thanks

                        #100126
                        Grady Pruitt
                        Participant

                          In addition to making things easier to use in this project, it makes them much easier if you go back and look at a file later and/or want to link/append something from this project in the future. 😀

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