Hello All
I’m currently learning the art of lighting in Blender. I’m trying to make sense of the following parameter:
Default Blender scene, Default Blender light-source (point), Blender Render engine
Its Energy parameter = 1 <one>

Default Blender scene, Default Blender light-source (point), Cycles Render engine
Its Energy parameter = 100 <hunderd>
My questions:
A – Why does the exact same light source (situated inside the exact same default scene)
have different values in Blender Render and Cylces render?
B – What kind/type of energy is regulated by it? (in which amounts / units?)
C – Does this value represent any science”-based light-strenght parameter like:
– https://en.wikipedia.org/wiki/Light_intensity
– https://en.wikipedia.org/wiki/Lux
or…. is this just a randomly chosen render-algoritm input value with which one has to fiddle around with until one gets the light right, through the process of trail, watch render output and error and try again?
D – Where can I find more background information about both Blender rendering processes?