Blender 2.66 Dynamic Topology only with constant detail size?

Forum Archive Blender 2.66 Dynamic Topology only with constant detail size?

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  • #11717
    Ingmar Franz
    Participant

      Do I see it right that Blender 2.66 had Dynamic Topology only with constant detail size?

      #55864
      spikeyxxx
      Participant

        Indeed: 2.66 only had pixel size Dynamic Topology, yes, but that was 2013 and it was rather new then…There already was a checkbox for collapse edges though…Now it’s 7 years later and Dyntopo is considered old-school by some;)

        (I started using Blender in 2013…)

        #55865
        Ingmar Franz
        Participant

          Thanks, Spikey, then it must be “Relative Detail” which is measured in pixels, whereas “Constant Detail”, I think, is  related to Blender units.

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