Bleed issues when texture painting

Forum Archive Bleed issues when texture painting

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  • #8799
    Matthew Fricker
    Participant

      On my model , I have the bleed set to 10px , and every object I texture paint is fine , except for the key , which as you can see from the image below , only bleeds past the uv island on certain edges… I have tried changing the bleed value, but it still only effects the edges that have bled and the others stay right on the edge of the UV. 

      I have also checked the usual issues : Scale is applied , normals are correct , seams are ok , there doesn’t seem to be any duplicated geometry and the UV’s are unwrapped fine. I am out of ideas and would apprecite any help on this 

      #29369
      Darren McBain
      Participant

        almost looks like the bleed is disregarding a couple of seams there?

        be interested to find out what it was if anyone else hits this.

        #29370
        Matthew Fricker
        Participant

          Yeah it’s a strange one , never come across an issue like this before. 

          Incidentally , this is the only part of the model with a subD mod on it, but neither applying the mod , or deleting it help. 

          #29371
          Kent Trammell
          Participant

            Hmm I wonder what’s going on here. @frikkr could you post a download link to your .blend file so I can take a look? (via dropbox or equivalent file hosting service).

            Secondarily I just want to look at your model because it’s looking gooood 🤩

            #29372
            Matthew Fricker
            Participant

              Haha thanks @theluthier , I will see If I can get it uploaded to my dropbox then. You will have to excuse some of the messy modelling and cut corners , I have been very pushed for time since my twin girls were born so I have admittedly had to rush through your course to get a result. 

              #29373
              Paul Haynes
              Participant

                A couple of thoughts: do you have duplicate vertices mixed in there somewhere or did you use a mirror modifier without clipping?

                #29374
                Matthew Fricker
                Participant

                  Nope , neither I am afraid. It definitely looks like it could be either of those issues but I have checked both. Thanks though 🙂 

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