Bevel Modifier appears to distort top ngon (geometry data fix didn’t work for me)

Forum Archive Bevel Modifier appears to distort top ngon (geometry data fix didn’t work for me)

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  • #15121
    Torrey Proctor
    Participant

      The two large ngons around the buttons have some distortion still.  Nothing came about using the geometry data fix as mentioned back on Jan 31st. Your help is much appreciated.

      Google Drive link for .blend: https://drive.google.com/file/d/1l7jqAwPVY4raTrxYAiDfDMaAdNWfTTIG/view?usp=sharing

      #74271
      spikeyxxx
      Participant

        @torreyjproctor could you upload your ,blend file to Googledrive or Dropbox or so and post a link here?

        Or at least post one or more Screenshots.

        #74272
        Torrey Proctor
        Participant

          Hi spikeyxxx,  I edited my previous post and added a screenshot and the link to the .blend via Google Drive.

          #74273
          spikeyxxx
          Participant

            Thanks @torreyjproctor for the file.

            I must admit, that I don’t know (at least not yet), what causes this, but if you follow these 4 steps (again, I don’t know why this works), it should look good:

            Change your Autosmooth Angle from 30° to 15°.

            Add Custom Split Normals Data.

            Clear Custom Split Normals Data.

            Change your Autosmooth Angle back to 30°.

            I tested this several times and in different Blender Versions, so it should work. Please let us know if that solves it.

            #74274
            Torrey Proctor
            Participant

              What sorcery is this?  Your solution worked!  Thank you!

              #74275
              Nikki Smith
              Participant

                @spikeyxxx THANK YOU!

              Viewing 6 posts - 1 through 6 (of 6 total)
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