BC4-1810 Homework, Williamatics

Forum Archive BC4-1810 Homework, Williamatics

Viewing 15 posts - 1 through 15 (of 26 total)
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  • #10056
    William Miller
    Participant

      I plan to fully participate in this class.  I don’t have any suitable models, unfortunately, so I’ll have to use the ones provided.

      #42903
      silentheart00
      Participant

        Hey, haven’t seen you around for a while.  Looking forward to what you can do.

        #42904
        William Miller
        Participant

          That’s because I was on vacation.  I sadly couldn’t do the first week.  At least I didn’t miss something really major.

          #42905
          silentheart00
          Participant

            @williamatics Better late than never.  Otherwise you’re forfeiting up to 50 experience points, if you care about that.  Plus, you could get some critiques to help you on your next assignment.

            #42906
            Kent Trammell
            Participant

              Looking forward to seeing what you do in Weeks 2-4 @williamatics!

              #42907
              William Miller
              Participant

                HOMEWORK FOR WEEK 2 (Part 1):

                I tried to match the lighting of this photograph, using one of these Blendswap models.

                Goal:

                Match:

                #42908
                smurfmier1985
                Participant

                  @williamatics That’s looking great William, nicely done 🙂👍🏻

                  #42909
                  William Miller
                  Participant

                    I’m getting this weird bug with EEVEE.  All objects have the same material, but some look different than others.  The texture spaces have all been corrected.  How can I fix this?

                    #42910
                    William Miller
                    Participant

                      Also, none of the default HDRIs look good because I want my tank to be black and reflective, but I can’t seem to get enough reflections from the world.

                      #42911
                      Dragonice
                      Participant

                        @williamatics I happened with my shading as well. I noticed that if You will unwrap everything and scale UV islands “upside down” if You know what i mean it solves that.

                        #42912
                        William Miller
                        Participant

                          @dragonice69 It didn’t work.

                          #42913
                          Jake Korosi
                          Participant

                            @williamatics I hate to say this, but you may have to start from scratch with the materials.  When I imported my truck into 2.8, the interior materials for the fabric and leathery-vinyl were just…wrong, all wrong.  And I couldn’t tweak them to make them right; I ended up having to build new materials for them.  Most Cycles materials seem to import into Eevee just fine but a few don’t work at all.  

                            #42914
                            smurfmier1985
                            Participant

                              @williamatics @jakeblended I’m afraid Jake is right, experienced this too. I also noticed that the scales of textures is messed up. Where I used a scale of 10 in Cycles, I had to bump it up to something ridiculous like 100-300 to get the same kind of effect in Eevee, so that might be an issue too.. Also some nodes and values don’t work (yet) in Eevee, like the AO node and the Pointiness value of the Geometry node.

                              #42915
                              William Miller
                              Participant

                                @jakeblended I wasn’t moving them to EEVEE from Cycles, I was starting from scratch.

                                #42916
                                Grady Pruitt
                                Participant

                                  when things aren’t looking the same when they should, I always check object scale and normals. Most of the time, one of those is the culprit.

                                Viewing 15 posts - 1 through 15 (of 26 total)
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