BC1-1908 Homework – silentheart00

Forum Archive BC1-1908 Homework – silentheart00

Viewing 15 posts - 46 through 60 (of 61 total)
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    Posts
  • #48880
    jamesley
    Participant

      @silentheart00  you did quickly GG

      #48881
      Kent Trammell
      Participant

        @silentheart00 I love seeing the additional model details on your crossbow! That’s adding a lot of appeal and interest. Your texture looks good too but it I think it would benefit a lot from edge highlighting and crevice darkening. Currently the model and texture look like separate things rather than compliments of the same thing. Edge and cavity detection is ideal for bridging / marrying the two as well as increasing the detail.

        The texture feels a bit incomplete without that. If you add that element it’ll be an A from me this week!

        #48882
        silentheart00
        Participant

          @theluthier I do have a cavity map on it, but it’s not strong enough, so I was going to play with it more.  I agree it could be more apparent.

          #48883
          silentheart00
          Participant

            Okay!  Thought I would take the time I have and do something!  Shaders added, not completely happy with them, but it’s a start.

            #48884
            spikeyxxx
            Participant

              @silentheart00 Wow, that make a huge difference!

              Leather and wood look really good!

              Maybe when you have enough time, you could add a ‘locking mechanism’ for the leather straps, if you know what I mean (pin and holes, like on a belt..)?

              #48885
              silentheart00
              Participant

                @spikeyxxx Thanks!  And yeah, materials really bring everything together.

                Yeah, the buckle and holes in the straps are the last detail that could really finish this off.  Heck, let’s throw in a crossbow bolt, too.

                #48886
                silentheart00
                Participant

                  Homework Submission Week 3

                  Whoops, got busy again =/  So the extra little details just kinda slipped through.  Shoot.  Oh well.  Lessons were learned.  I wasn’t the most active VA, but sometimes that’s life.  It’s been fun!

                  #48887
                  Zsolt Cseh
                  Participant

                    @silentheart00 Silent I think that came out very beautifully, maybe on the curve of the arc can be perceived that it is low poly, but anyway impressive presentation

                    #48888
                    silentheart00
                    Participant

                      @csehz Thanks!  And that’s a fair point.  I kinda like it, though, but I can also understand against the higher poly straps it can look out of place.

                      #48889
                      smurfmier1985
                      Participant

                        @silentheart00 I like the lighting on this one 😊 model looks nice too!

                        #48890
                        silentheart00
                        Participant
                          #48891
                          Clint Johnson
                          Participant

                            @silentheart00 That’s a cool little crossbow 🙂 I spent some time looking at the wood structure, texture and details – to me it looks like someone cut and sanded it by hand which is neat.  

                            Now it just needs enchanted?  Or maybe get some poison tipped bolts…. 

                            #48892
                            silentheart00
                            Participant

                              @clintjohnson Thanks!  If I make a v2.0, I will definitely add those extra details!

                              #48893
                              Paul Haynes
                              Participant

                                @silentheart00 Nice grain in the wood.

                                #48894
                                Kent Trammell
                                Participant

                                  @silentheart00 Overall your crossbow turned out well! I agree that some additional details would sell it a little more, but it’s clear that you put a lot of work into this. And you’v been a plenty active VA. It’s not easy participating and being a VA. I sincerely thank you for the time you devoted to your project and to your peers.

                                  I think a low-hanging-fruit-improvement could be reflections in the scene. Are you using an HDRI? Currently I see very little being reflected in the metal bits aside from some specific specular highlights (which I would guess are coming from lamps):

                                  In the green circles I see the lamp spec but literally nothing being reflected in the red circles. If I were a betting man, I’d bet that A) no HDRI for the world and B) screenspace reflections aren’t enabled. Fixing those two things could do wonders for the believability of the whole render.

                                  Regardless, you’ve earned an A from me this week. Way to finish strong!

                                  PS: The bow string kinda reminds me of a fishing lure 😊

                                Viewing 15 posts - 46 through 60 (of 61 total)
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