BC1-1908 Homework, Matthew Ullrey

Forum Archive BC1-1908 Homework, Matthew Ullrey

Viewing 15 posts - 1 through 15 (of 29 total)
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  • #10537
    Matthew Ullrey
    Participant

      Looking forward to spending some time getting used to the new version of Blender and seeing what marvelous creations everyone posts.

      #50080
      Matthew Ullrey
      Participant

        Homework Submission Week 1

        I had fun following along with Kent on this one. I added a few nicks and scratches. I found the Option + V hotkey worked great to “rip and fill” the parts I wanted to be damaged.

        #50081
        Omar Domenech
        Participant

          @ullreym Looking good Matthew. I don’t know why but your render brought me back to the times I used to play Castlevania Symphony of the Night, there was like a sword I think that floated and follow you around and hacked and slash everyone.

          #50082
          silentheart00
          Participant

            @ullreym Good effort!  Maybe the edges of the swords could use some more obvious wear, as well, but that’s up to you how beaten up you want them to be.

            #50083
            Kent Trammell
            Participant

              Glad to see you in here @ullreym! Overall you’re right on point with this model. Though I do agree with silent that the wear and tear could be a bit more obvious. Then again you could be opting for a less worn-and-torn sword.

              Either way, for the dents and dings that are there, hardening the desired edges would make for proper normals shading imo. Here’s the part of last week’s stream where I did this.

              I’m being a bit nitpicky though. You’ve earned an A in my book. On to texturing and shading!

              @dostovel is this what you’re thinking of? 

              #50084
              Omar Domenech
              Participant

                @theluthier Yep that’s the one, for old times sake. Every time I see things from games of the past, in my head they looked much better. What a weird feeling. Also according to my memories, the water in Mario Sunshine is still has the best looking realistic water graphics in history. Oh boy, I can only imagine how that must look now.

                #50085
                Matthew Ullrey
                Participant

                  Homework Submission Week 2

                  I was telling a CG Cookie friend some of the difficulties I ran into with this part of the project. One, I found geometry hiding inside the cross guard that the UV unwrap found for me. I had to track them down and delete. The other issue I had was that I added the texture file I was painting to the texture slot of the brush I was painting with. I created a loop and almost discovered time travel. As I was painting the sword, little tiny swords were showing up on the sword. I don’t recommend this one bit.

                   

                  #50086
                  Omar Domenech
                  Participant

                    @ullreym Dude that looks really good, I love that aged vibe it gives. And I have that Castlevania feeling once again. It’s like maybe you’re trying to tell us you’re a vampire and those used to be your swords back in the 12th century.

                    #50087
                    Matthew Ullrey
                    Participant

                      Here is the texture. The chainmail grip took a long time to paint. 🙄

                      #50088
                      Omar Domenech
                      Participant

                        @ullreym That is hand painted!?

                        #50089
                        Matthew Ullrey
                        Participant

                          @dostovel A thousand thank-you’s my old friend. I imagine the dried blood and rust could be what is unsettling you. “Blah-blah-blah!” 🧛🏻‍♂️

                          #50090
                          smurfmier1985
                          Participant

                            @ullreym awesome stuff, all those details man.. great job!

                            #50091
                            spikeyxxx
                            Participant

                              @ullreym Amazing paint job!!!

                              Looks absolutely fantastic!

                              #50092
                              Thibault Caradec
                              Participant

                                Waow. Amazing texture. Impressive skills!

                                #50093
                                Kaj Suominen
                                Participant

                                  @ullreym looking great. good work! 🙂

                                Viewing 15 posts - 1 through 15 (of 29 total)
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