Forum Archive › BC1-1908 Homework – Clint Johnson
@clintjohnson Your texture turned out beautifully!
Right now, after many hours of frustration, I’m not sure I want to do this stuff again, lol
I hope that’s a joke. Seriously, this is one of the best examples of texture work this week. You clearly have an understanding of painting. The wood tree looks awesome with all the tonal variety, same for the sign plank, the rocks have a very interesting style to them, as does the ground and grass – It’s all really good, Clint.
Blender’s texture painting workflow can definitely be frustrating. Just don’t let that prevent you from continuing to texture paint. It gets easier over time and Blender will improve in this area, I’m sure of it.
This is an A+ easily 👏
@theluthier Thanks for the kind words Kent,it means a lot! Yes, I was pretty frustrated. After I posted the homework I had to have a Mt. Dew and candy bar to chill out, lol. My first couple of weeks with using Blender for the first time were pretty frustrating too, but now many of the features and hotkeys are becoming second nature; so hopefully texturing and rendering will be like that too.
I do have more of background in painting and drawing – thanks for the feedback 🙂 Once I got a feel for the brush and process, I started to get into the painting and dig it.
Thanks for your help 🙂
@clintjohnson Keep up the great work. The painted textures look fantastic especially on the leaves, they really pop.
Render work so far – lots of moving sliders around and figuring out how all the render stuff works; and keep my nodes from looking like spaghetti!
I’m still shooting for more of a hand painted physical model (3d printed model) look which reflects how I did the modeling such as the leaves being extra thick.
The tree and sign material nodes are somewhat close to what’s used in the treasure chest tutorial. Generally, going less on the sliders (such as bump) was better due to the extra hand painted texture work I did. I played around with subsurface scatter on the leaves and grass, but they may be too thick for it to be noticeable. I kept a slight bump map on the sign lettering – to resemble thick paint.
Hopefully have some more time later on to play with it \m/

HOMEWORK SUBMISSION WEEK 3
Did a few tweaks on the texture paint, lighting, and tone. I wanted a subtle parchment texture in the background, but couldn’t get it the way I wanted in Blender and due to time – added the texture in via Clip Studio Paint.

@clintjohnson That’s a picture that really makes me happy! Well done Clint!
@clintjohnson beautiful, love it ❤️
@clintjohnson That´s one of my favorite submission! The texture job is excellent, the model itself is creative and well made. I hope to see some more hand painted models from you soon! Please don´t stop, even if it´s frustrating at first <3
@clintjohnson love the sign. great result!
@clintjohnson And he STICKS THE LANDING 👏👏
What a fantastic result, Clint. Better than I’d hoped to be honest. You’re a gifted artist. I really hope you continue pursuing Blender/3D. Just brilliant work this month. A++ from me and zero critiques 🤩
@spikeyxxx Thanks Spikey, happy art is always fun to do 🙂
@smurfmier1985 Thanks Miranda!
@fide Yes, I like hand painted work – mainly with physical miniatures/sculptures, but this class has helped me look a bit more into the CG painting 🙂 Thanks Ingrid!
@louhikarme Hi Kaj, thanks 🙂
@theluthier Thanks for the class and feedback Kent! Lots of great info and help 🙂
Nice work, Clint.
I think this ended up amazing. I really like how it pops. Your background choice was also very cool. I get this idea that this isn’t your first rodeo. Totally top notch work.
@paulhaynes1955 tyty Paul!
@blanchsb Thanks Shawn! Yes I have some background painting, drawing and sculpting traditionally (and painted waaaay to many Warhammer minis). I’ve started using Blender mainly to create models for 3D print. I had avoided learning Texturing and Rendering until this class, and definitely lost a few more hairs on my balding head trying to figure it out, lol.