Are we allowed to use Vertex Paint Mode?

Forum Archive Are we allowed to use Vertex Paint Mode?

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #7405
    Adam Janz
    Participant

      Or should we just apply solid color materials on a per-object basis? I don’t believe we could use textures as that would involve UV unwrapping and hence entering Edit mode (unless one used generate UVs on the primitive at time of creation). Thanks!

      #27015
      Jonathan Lampel
      Participant

        Hey Adam, no need to color the model at all, but if you do want to I would recommend doing it on a per-object basis. Good luck!

        #27016
        Adam Janz
        Participant

          Thanks Jonathan for your reply! This was perhaps the most difficult exercise I’ve encountered yet… as Edit mode was forbidden! 🙂 I created a small outdoor deck using only Object mode, array modifiers, bevel modifiers, and 2 boolean modifiers to cut the front, bottom, top, and back of the stair supports. Created it all using real-world Imperial measurements… although the stairs are wider than normal at 6 feet. 🙂

          https://cgcookie.com/exercise_submissions/14539

        Viewing 3 posts - 1 through 3 (of 3 total)
        • The topic ‘Are we allowed to use Vertex Paint Mode?’ is closed to new replies.