Are the other materials in this series considered PBR?

Forum Archive Are the other materials in this series considered PBR?

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #12404
    CG GroundBirdie
    Participant

      Or do you always mix this https://cgcookie.com/lesson/building-a-pbr-shader?wtime=252 setup with other shaders to make it PBR (for non-metals)? I mean copying all these nodes, aside of the Diffuse BSDF.
      And if so, should you plug the mixRGB to all Fresnel nodes/Layer Weight node aswell?

      #58967
      Jonathan Lampel
      Participant

        I don’t think all of the materials in Shader Forge are strictly PBR. 

        Nowadays for most basic materials I just use the Principled BSDF since it does that work for me, but if I need to customize something more than it allows then I will generally use Fresnel and the mixRGB trick is still a good one and you can plug it into all Fresnel / Layer Weight nodes. 

      Viewing 2 posts - 1 through 2 (of 2 total)
      • The topic ‘Are the other materials in this series considered PBR?’ is closed to new replies.