appending brush alphas to start file

Forum Archive appending brush alphas to start file

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  • #11133
    Anthony Roberto
    Participant

      Hi all, 

      I just purchased a bunch of brush alphas to speed up my sculpting work flow for a project, and other than manually uploading each one and saving the data block is there a way to simply select all the files containing the alphas and uploading them to the blender start file?  I tried to do this by appending the file, but got the error message that the said file was “not a library”.  Is there a way to make a library?  Doing it manually just seems like the wrong, tedious method.  Thanks in advance.

      #52456
      Jonathan Lampel
      Participant

        Hey Anthony, I’m not aware of a better way then creating a new file, adding them, saving their data blocks, and then saving the startup file. It does indeed sound tedious, and hopefully the upcoming asset browser update will help with that. 

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