Hi, This question is UV Unwrapping. I’m doing the fundamentals of texturing in Blender, and I just watched the Unwrapping Mesh Objects video (section 2, 4th video). I’m posting the question here as if I post directly related to the video I can’t copy the images.
I created an object that looks like this:

I followed all the steps and unwrapped all the faces, averaged the sizes, packed, etc. The result does not look too bad But as you can see in the image, not all the sides completely align. Then I tried to manually edit the UV and snap parts together to then realize, its impossible (at least with the knowledge I have right now, and I did not watch the following videos in the Texturing course). For example, I can join all the faces on this part:


But the adjacent faces on the upper part is not possible to completely align.

The result is:

Is there a solution for this? Or it does not matter in real applications?
Thanks