“Alien Abduction” Roof Fracturing: Duerer’s Progress

Forum Archive “Alien Abduction” Roof Fracturing: Duerer’s Progress

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  • #13343
    Ingmar Franz
    Participant

      With the “Heal Selection Filter” in “Gimp”, I could create a continuous shingle roof needed for texturing the fractured roof parts:

      #62473
      Ingmar Franz
      Participant

        And applied to the roof parts that will be fractured:

        #62474
        Ingmar Franz
        Participant

          “Cell Fracturing” done:

          @kenanproffitt As far as I’ve understood it, it’s not necessary to change the setting to “Random” in the “Recursions” section of the “Cell Fracture Addon“, if the number of “Recursions” is set to “0”. It only determines which parts are choosen for the next level of breaking up the pieces (only the smaller or the bigger ones or by “blindly” picking the pieces). 

          The “Material Indices” for setting a “Rim Material” start with “0” so that if the “Rim Material” is the second one in our “Material Stack” the setting should be “1”. Higher indices than the  material with the highest index obviously just select this last mentioned material.

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