A more complex solution for the eye? Keywords to research.

Forum Archive A more complex solution for the eye? Keywords to research.

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  • #12324
    cositsking
    Participant

      Wondering what you might’ve meant when you said a more complex solution would be required for the eye to not leave the mesh. I understand that it would be important, but largely I’d like to know what ‘key words’ we can research to give us the desired result if we went ahead to fix a problem like this 🙂

      #58679
      Mark Smith
      Participant

        I searched for eye rig blender and Google returned much…

        #58680
        Kent Trammell
        Participant

          Here’s an advanced cartoon eye rigging tutorial from Chris McFall. It’s older but the principles for a more robust eye setup still apply.

          As for keywords, I googled “blender eye rig” and got a lot of results. Like Mark suggested.

          #58681
          cositsking
          Participant

            Thanks Kent! The ‘drivers’ & ‘deformation’ were the exact wording I was looking for so that the eye doesn’t clip through the geometry, even better to know there’s a CGCookie tutorial for this, very helpful!! 🙂

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